Folks, sorry no new iteration to share. I've had audio issues which I'll detail in next update (along with a newer iteration).
Just wanted to be sure you all knew David Schumacher launched a Kickstarter campaign to help with The New Fire post-production.
He has already cleared his Kickstarter goal, so this is to ensure The New Fire goes ahead with as much post production love as possible, specifically audio post-production.
I've just had a miserable 10 days dealing with an audio bug (on *top* of the Audio Preview rendering bug), introduced as I was specifically trying to improve audio quality of Thorium Remix.
So, post-production audio work is something which (as I've just learned) can go spectacularly wrong. In my case I had a chance of releasing TR2016 during the holiday season and I blew it... no way I'll be done before 2017.
If you haven't looked at David's Kickstarter campaign please do so.
https://www.kickstarter.com/projects/2142897175/the-new-fire
I need to keep audio produciton in-house for my project (for boring reasons I'll detail next update) but David does not. So help him avoid any audio disaster situation remotely like mine.
( And I know what my problem is, I've got a solution, I'm implementing. But the solution is man-hours on top of the man-hours I spent digging myself into a hole. 10 days already wasted. 10 days. )